Lilian's Castle C++, SDL, OpenGL, Winsock

Project Details

Download (76 Mb)

Last update: 22.08.14
Language: English

The Lilian's Castle is a 3D Adventure game made from scratch in C++ with OpenGL and SDL.
Its engine is the most complex and optimised I've achieved. It also has the most features: World where you can switch between maps, Map Editor with Picking, Cinematic System, Switch and Cameras, Animated Meshes, Water, Terrain, Slopes, Real-Time Multiplayer, Day/Night system...

I worked about 2 years on Lilian's Castle before letting go.

Gameplay

The Lilian's Castle is a Adventure/Platform game. I followed the idea of Mario 64 and Banjo Kazooie: There are different levels accessible in the world in which you need to collect at least a certain number of things to be able to go to the next level, and so on. You also learn different abilities as you play.